I was recently introduced to a video that gave me a different perspective not only on how to find visuals in everyday objects or architecture, but also the art of creating a visual story through various materials. Its a video essentially of a video camera capturing light, motion, and shapes in new ways through the lens. When first watching it, I was totally captivated by the angles and perspectives in which the artist uses ordinary objects to show details and still life. For instance, the photographs suspended by clothespins are an ordinary event in a darkroom, but the closeness and detail the artist focuses on changes the perspective in which the audience sees it. He is in charge of what we’re looking at and we’re decoding his message.
I think one of the most outstanding things about this video is that its not really a video at all. It was done almost completely with computer graphics (and a lot of talent) and in most sections, you can’t even tell. I think this is one example of how graphics and technology has expanded over the last 20 years. Compared to the 1982 movie, “Tron” whose computer graphics were considered great at that time, this 10 minute video greatly surpasses that technology.
Breaking down these elements is teaching me to decipher what the artist is truly intending and how I can apply this to understanding more graphics or visual symbols in society today. I think its definitely important to incorporate an almost deconstruction of the graphic message so that we can experience it from all angles.